ASSETS

ASSETS
The Assets Folder is where most preparatory elements that will be used project-wide should be stored as early as possible. anytime an asset is handed off to you, make sure that you are pulling it in from the assets folder, even if you are using a local duplicate, there should always be a backup in the Assets Folder.

3D
This folder is for any 3D assets that are being used project-wide.

MODELS
Store 3D Models, that have been bought or acquired, in this folder.

TEXTURES
Used to store any textures being used project-wide in 3D.

DATA
Store any 3D data such as .bin files for Realflow or Alembic files that will be used project-wide.

SCENES
Any unarchived or purchased 3D scenes can be placed here.

CUTS
Any Cuts can go here. Dated folders should be created to store the most recent cuts.

FOOTAGE
This folder is used to store footage files pertaining to the project. Any raw .mov or image sequences can be stored here for use within the project. THIS IS NOT FOR REFERENCE Footage!

IMAGES
Any Images being used for comping or design can be put here. THIS IS NOT FOR REFERENCE IMAGES!

REFERENCE
The Reference Folder is used to store project-wide reference files.

DOCUMENTS
Any Text documents such as client briefs or style frame pitches can go in here for reference later.

FOOTAGE
Any reference footage such as downloaded YouTube or Vimeo reference can go here.

IMAGES
Reference imagery goes here.

OTHER
Anything that doesn't have a home in the other folders can be placed here.

AUDIO
Any Audio files including sound FX or music can go here.

FONTS
Any required fonts should be put in here so artists can easily get and use the fonts they need.

VECTOR
The Vector folder is for any Vector files that are being used project wide.

ASSETS FOLDER USAGE
Assets are any item that is being imported and not being created specifically by the artist for the project. An item is only an asset if it was bought, unarchived, or sent from a third party.