Project Structure

Project Structure
Every project at Ignition is going to have the same structure, as seen below. When working on a project it is important to put things in the right place so everyone you work with can be on the same page and files can be managed easily and painlessly. If you ever have a question as to where something should go, check in with a producer and they should be able to point you in the right direction.

PROJECT FOLDERS

 * ASSETS
 * 3D
 * CUTS
 * FOOTAGE
 * IMAGES
 * OTHER
 * REFRENCE
 * VECTOR
 * PRODUCTION_I/O
 * INPUT
 * OUTPUT
 * TRANSFER_I/O
 * PROJECT_FILES
 * AE
 * AI
 * C4D
 * MAYA
 * NUKE
 * PS
 * RENDERS
 * 3D
 * FINISH
 * LOOK_DEV
 * OFFLINE
 * PRE_RENDER